[MEGATÓN] PSVR costará 399 euros - Octubre 2016 - Sin Cámara/Move
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Hablando de la Unidad de Procesamiento, Eurogamer ya tiene detalles de primera mano.

http://www.eurogamer.net/articles/digita...ctually-do

No hace lo siguiente:
  • It provides no extra GPU or CPU power.
  • It's not any form of PS4 expansion or upgrade.
  • It's not directly accessible by the developer in any way - code cannot be written to it.
Hace lo siguiente:
  • It carries out object-based 3D audio processing ("really good and important to VR").
  • it displays the social screen - undistorting the VR output for display on TV. Quality is lost in this process, so it scales the image up and crops it so you don't see edges.
  • "Separate mode" - a completely separate audio and video stream you can send over to TV, as opposed to the mirrored social screen. It's sent compressed to the PU and then uncompressed by the device and sent to the screen. We're told that this was "an innovation that came quite late" in the development of the system.
  • It displays PS4's system software interface in cinematic mode, handling the display of traditional 2D content.


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RE: PSVR costará 399 euros - Octubre 2016 - Sin Cámara/Move - por mike - 16-03-2016 21:19

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