Tráiler de The Last Night - Cyberpunk y pixel art del güeno (PC, Xbox One | 2018)
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Cita:The Last Night will come to Xbox One and PC in 2018.

The soul of a cinematic platformer and the heart of a sci-fi thriller, The Last Night is set in a post-cyberpunk world with a deep, vibrant vision of the future.

The Last Night is what we call post-cyberpunk – it’s not the kind of dystopia the genre is famous for, rather it depicts an alternate direction for society. One where the fight for survival doesn’t mean food and water, but a purpose for living. Human labour and creativity has been rendered obsolete by AI, so people are now defining themselves by what they consume, not what they create.

Charlie is a lower-class citizen who can’t interface with the systems and augmentations of the world around him, due to an accident during his childhood. He’s a citizen of the thriving metropolis and yet he’ll never be a part of it. Then, a chance encounter offers him the chance to be part of something else and take matters into his own hands.

babeando
#2
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Que cosa mas jodidamente alucinante, por el amor de dios.
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es PRECIOSO
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[Imagen: TLN_Crowd_01.png?t=1497218099]

Cita:•Explore a breathtaking post-cyberpunk world
Roam freely across four varied and vibrant districts in a unique blend of 2D and 3D. Travel between areas with futuristic transportation and wind your way through dense crowds, drones, and unique characters -- as long as you have the right to be there.

•Immersive, revolutionary visuals
Experience a city of gorgeous pixel art, drawn and animated by hand combined with state-of-the-art compositing techniques and camera work. The result is an immersive aesthetic, modernizing the cinematic platformer genre.

•Contextual stealth & gunplay
Each encounter in The Last Night is handcrafted to ensure variety and narrative progression. Use your acquired knowledge of the city to hide from drones, skirt around police, and escape dangerous situations - or people.

•Real-time action dialogues
Draw your gun to intimidate or simply walk away while in the middle of dialogue. NPCs will stroll and chat alongside you rather than just stand around. They’ll even remember what you’ve said, night after night. Make sure to watch your mouth as much as your back.

•A rich, personal narrative
Experience an unfiltered, futuristic society through the personal lens of Charlie, an ordinary low-class citizen - from the daily routine to extraordinary events. Live the stories of the city and its inhabitants in a world that may have you questioning modern life.

•Dynamic, original soundtrack
Showing you a side of the city that the camera can’t, the soundtrack and audio design places you directly into the heart of the world. From the music playing in shops as you stroll by to hover-cars blasting above you and the stories overheard through open windows, everything has been crafted to enhance the visuals and fully immerse you in this living, breathing environment.
#5
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De lo mejor de la conferencia.
En el corazon llevo la miel, los platanos, y los muñecos de Lego que montan en serpientes.
#6
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Es Banderas.
#7
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Como el cuello de un emur.
[Imagen: idvxvoizdbggvf6qks3fqdckuv.gif]
#8
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(12-06-2017 00:19)thebitcher escribió:Como el cuello de un emur.

Ves, esto es una ambientación y no las mierdas con espadas que te gustan a ti roto2cafe
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Lo mejor hasta ahora. Es alucinante cómo se ve.
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Hostia no, una pelea justo antes de irme a dormir no, que mi ingenio no está en su hora punta. Mañana si el hilo sigue en primera página, te contesto.

Desgraciado roto2cafe
[Imagen: idvxvoizdbggvf6qks3fqdckuv.gif]
#11
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El tema del trailer:

#12
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Juego que llevo siguiendo desde 2014 cuando sacaron el prototipo para la Cyberpunk Jam:

https://itch.io/jam/cyberpunk-jam/results

https://timsoret.itch.io/the-last-night

Grande los putos franchutes.

[Imagen: X4jmbU5.png]

El director del juego:

https://twitter.com/timsoret/with_replies
(Ultima edición: 12-06-2017 01:33 por Alastor83.)


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