07-05-2014 09:25
Hago hilo aparte para Nintendo.
Operating loss: 46.4bn Yen
Net loss: 23.2bn Yen.
Más info aquí: http://www.nintendo.co.jp/ir//pdf/2014/140507e.pdf
Wii U.
Ha "vendido" 6,17 millones Wii U. Y 32,28 millones software.
Nintendo espera vender 3,6 millones de aquí a Marzo 2015.
20 mill software de aqui a Marzo 2015.
3DS.
3DS lleva 43,33 millones. 162,92mill de software.
Nintendo espera vender 12 millones de aquí a Marzo 2015. Y 67 mill software.
A falta de más información por parte de Nintendo, los esfuerzos para conseguir esos objetivos son: tomodachi life y smash bros para 3DS y juegos NFC, Mario Kart, Smash Bros y juegos de Nintendo DS en Wii U.
Repito, esto lo saco de aquí abajo, no quiere decir que sea eso lo único que tiene Nintendo previsto hacer.
Vamos con la lista actualizada de million-sellers.
WiiU
3DS
(Ultima edición: 07-05-2014 09:29 por mike.)
Operating loss: 46.4bn Yen
Net loss: 23.2bn Yen.
Más info aquí: http://www.nintendo.co.jp/ir//pdf/2014/140507e.pdf
Wii U.
Código:
Hardware      Ap-Jn    Jl-Sp    Oc-Dc    Ja-Mr      FY      LTD
FY 2012/13      -        -      3.06    0.39      3.45    3.45
FY 2013/14    0.16    0.30    1.95    0.31      2.72    6.17
Software      Ap-Jn    Jl-Sp    Oc-Dc    Ja-Mr      FY      LTD
FY 2012/13      -        -      11.69    1.73      13.42    13.42 
FY 2013/14    1.03    5.27      9.66    2.9      18.86    32.28
Ha "vendido" 6,17 millones Wii U. Y 32,28 millones software.
Nintendo espera vender 3,6 millones de aquí a Marzo 2015.
20 mill software de aqui a Marzo 2015.
3DS.
Código:
Hardware      Ap-Jn    Jl-Sp    Oc-Dc    Ja-Mr      FY      LTD
FY 2010/11      -        -        -      3.61      3.61    3.61
FY 2011/12    0.71    2.36      8.36    2.10      13.53    17.13     
FY 2012/13    1.86    3.20      7.65    1.24      13.95    31.09
FY 2013/14    1.40    2.49      7.76    0.59    11.65    43.33
Software      Ap-Jn    Jl-Sp    Oc-Dc    Ja-Mr      FY      LTD
FY 2010/11      -        -        -      9.43      9.43    9.43
FY 2011/12    4.53    3.60    19.91    7.96      36.00    45.42   
FY 2012/13    7.39    11.64    20.53    10.05    49.61    95.03
FY 2013/14    11.01    16.37    29.87    10.64      67.89    162.92
3DS lleva 43,33 millones. 162,92mill de software.
Nintendo espera vender 12 millones de aquí a Marzo 2015. Y 67 mill software.
A falta de más información por parte de Nintendo, los esfuerzos para conseguir esos objetivos son: tomodachi life y smash bros para 3DS y juegos NFC, Mario Kart, Smash Bros y juegos de Nintendo DS en Wii U.
Repito, esto lo saco de aquí abajo, no quiere decir que sea eso lo único que tiene Nintendo previsto hacer.
Cita:Nintendo Co., Ltd. (ÔÇ£the CompanyÔÇØ) and its consolidated subsidiaries (together with the Company,
ÔÇ£NintendoÔÇØ) continues to pursue its basic strategy of ÔÇ£Gaming Population ExpansionÔÇØ by offering compelling products that anyone can enjoy, regardless of age, gender or gaming experience.
During the fiscal year ended March 31, 2014, for ÔÇ£Nintendo 3DS (3DS, 3DS XL and 2DS),ÔÇØ ÔÇ£Pokémon X/Pokémon Y,ÔÇØ simultaneously released globally in October last year, marked 12.26 million units in sales, while ÔÇ£Animal Crossing: New Leaf,ÔÇØ released in Japan in the previous fiscal year and in June last year in the United States and Europe, marked 3.80 million units (7.66 million units on a cumulative basis) in sales. In addition, key first-party titles such as ÔÇ£LuigiÔÇÖs Mansion: Dark Moon,ÔÇØ ÔÇ£The Legend of Zelda: A Link Between WorldsÔÇØ and ÔÇ£Mario & Luigi: Dream TeamÔÇØ showed steady sales, with each title selling more than two million units. Moreover, there have also been hit titles from third-party publishers. As a result, the global sales of the ÔÇ£Nintendo 3DSÔÇØ hardware and software reached 12.24 million and 67.89 million units respectively.
With respect to ÔÇ£Wii U,ÔÇØ while five key first-party titles, such as ÔÇ£Super Mario 3D World,ÔÇØ ÔÇ£New Super Mario Bros. UÔÇØ and ÔÇ£New Super Luigi UÔÇØ became million-seller titles, the ÔÇ£Wii UÔÇØ business as a whole showed slow growth. The global sales of the ÔÇ£Wii UÔÇØ hardware and software reached only 2.72 million and 18.86 million units respectively.
Regarding ÔÇ£Nintendo DS (DS, DS Lite, DSi and DSi XL),ÔÇØ the global sales of its hardware and software were 0.13 million and 10.29 million units respectively. Also, the sales of the ÔÇ£WiiÔÇØ hardware and software were 1.22 million and 26.16 million units respectively.
Net sales as a result were 571.7 billion yen (of which overseas sales were 394.7 billion yen or 69.0% of the total sales). The ÔÇ£Wii UÔÇØ hardware still has a negative impact on NintendoÔÇÖs profits owing mainly to its markdown in the United States and Europe, and unit sales of software, which has high profit margins, did not grow sufficiently, leading to a gross profit of 163.2 billion yen. Total selling, general and administrative expenses exceeded gross profit, resulting in an operating loss of 46.4 billion yen. Also, due to depreciation of the yen at the end of this period compared with the one at the end of the last fiscal year, exchange gains totaled 39.2 billion yen, leading to an ordinary income of 6.0 billion yen. On the other hand, mainly due to the balance of deferred tax assets reduced in relation to the losses carried over in the United States, there is a net loss of 23.2 billion yen.
(2) Outlook for fiscal year ending March 31, 2015
For ÔÇ£Nintendo 3DS,ÔÇØ its consolidated global hardware sales reached 43 million units, which represent a
sufficient installed base upon which to expand software sales. In terms of software, ÔÇ£Mario Golf: World TourÔÇØ was released in May globally. Also, ÔÇ£Tomodachi Life,ÔÇØ a title that sold 1.85 million units on a cumulative basis in the Japanese market, in which players can enjoy watching over the carefree daily lives of the virtual characters (Miis) of themselves and those close to them, will be released in the United States and Europe in June. Also, ÔÇ£Super Smash Bros. for Nintendo 3DSÔÇØ will be released globally in the upcoming summer. By continuing to provide key titles throughout the next fiscal year, too, Nintendo will strive to generate robust profits from the ÔÇ£Nintendo 3DSÔÇØ platform business.
Regarding ÔÇ£Wii U,ÔÇØ which still faces a challenging sales situation, Nintendo will focus on efforts that seek to stimulate the platform. By providing software that takes advantage of the ÔÇ£Wii U GamePad,ÔÇØ utilizing its built-in functionality as an NFC reader/writer, and adding ÔÇ£Nintendo DSÔÇØ Virtual Console titles to the ÔÇ£Wii UÔÇØ software lineup, Nintendo will seek to enrich the value of the ÔÇ£Wii U GamePad,ÔÇØ the most important differentiator of ÔÇ£Wii U,ÔÇØ and as a result expand the sales of the ÔÇ£Wii UÔÇØ platform. In terms of compatible software, by positioning ÔÇ£Mario Kart 8,ÔÇØ scheduled to be released globally in May, and ÔÇ£Super Smash Bros. for Wii U,ÔÇØ scheduled to be released this winter, as two main drivers, both of which are titles that a wide range of consumers can enjoy either alone or with other players, Nintendo will seek to supply high quality games on a continuous basis. Moreover, Nintendo will also strive to proactively pursue its digital distribution business through the ÔÇ£Nintendo eShop.ÔÇØ
Based on these efforts, we project for the fiscal year ending March 31, 2015 net sales of 590.0 billion yen, an operating income of 40.0 billion yen, an ordinary income of 35.0 billion yen and a net income of 20.0 billion yen. Unit sales of the major products used for the forecast are listed on page 15 under the heading of ÔÇ£(5) Consolidated sales units, number of new titles, and sales units forecastÔÇØ in the ÔÇ£OthersÔÇØ section. Exchange rate assumptions for the major currencies used for the forecasts are 100 yen per U.S. dollar and 140 yen per euro.
Vamos con la lista actualizada de million-sellers.
WiiU
3DS