30-01-2017 06:49
Camelot – Hiroyuki Takahashi and Shugo Takahashi (Mario Tennis, Golden Sun)
THOUGHTS ON PRESENTATION
Hiroyuki: I liked that they focused on the controllers in their presentation. It’s common to hear about processor speeds and HD capabilities at these kinds of presentations, but as a developer, that stuff is so boring. I don’t think those are what make games fun.
Shugo: ARMS feels very Nintendo. I was talking [to my brother] about how it would be neat if we made a boxing kind of game on the Switch, but ARMS is way beyond what we had in mind (laughs).
Coño, que queremos Golden Sun 4, y no un p%to Mario Boxing...
THOUGHTS ON PRESENTATION
Hiroyuki: I liked that they focused on the controllers in their presentation. It’s common to hear about processor speeds and HD capabilities at these kinds of presentations, but as a developer, that stuff is so boring. I don’t think those are what make games fun.
Shugo: ARMS feels very Nintendo. I was talking [to my brother] about how it would be neat if we made a boxing kind of game on the Switch, but ARMS is way beyond what we had in mind (laughs).
Coño, que queremos Golden Sun 4, y no un p%to Mario Boxing...