31-12-2017 10:17
FE16 - Fire Emblem: New Moon
"Leak" Compilation V - 3.0
Story Info:
A Gothic Horror theme. Darker and more mature, but not "M" rated. More like the Jugdral games.
Back Story:
3000 Years ago - On the continent of Vrancea, 2 races came to inhabit the land: The Humans, and the native Kibaires. They fought for supremacy, but were always in a standstill.
600 Years after (2400 years before current age) – The Humans were blessed by the god Samael with a bloodline marked by a brand on a worthy scion’s body. The Kibaires retreated into the deep forests where the light could not reach.
The victorious humans called themselves “the Children of Light” and formed the Holy Kingdom of Arges, home of the branded’s divine providence. The Kibaires were labeled as “the Children of Darkness” and the forests they live in became the kingdom of Covasna with tall castles to protect them from the humans.
Avatar plays a more Villainous role. Camus-like anti-hero.
the Fire Emblem - An ancient sundial. Gathers mystical energies from the sun and the moon. Can either empower or destroy the Kibaire. Both Sides are seeking it.
World/ Continent Info:
Two sides - Humans and Kibaire (pronounced KEY-Buy-Er).
Humans and the Kingdom of Arges
Main human superpower in Vrancea
Based on the Holy Roman Empire, with capital based of Vatican City.
Kibaires and the Kingdom of Covasna
Main Kibaire Stronghold in a deeply-forested kingdom so dense, light can’t even penetrate the canopy
More Kingdoms/countries revealed in game.
Characters:
Humans:
Playable:
Alain - Knight Errant class. Protagonist. Uses a Sword. Follows the dominant organized religion and upholds it with his life, as the church sees the Kibaires as threats to all humans. Is tasked with uniting the humans in a war against the Kibaire.
Argesian Knight who serves the church of Samael. He’s a courageous and kind individual, but he can be dogmatic and stubborn to anyone who defies the church. He tries to do well and uphold his religion, but can’t seem to make important, but hard decisions. He is taught to see the neighboring Kibaires as a threat, and holds true to this belief firmly.
Huon - The "Jagen". A laid-back Great Knight. Past his prime. Aids Alain on his mission.
Gwendolen - Myrmidon. Self- Proclaimed Kibaire Hunter.
Eden – Cleric Class. A cleric in service to Samael and a kind & generous soul.
Jean – Archer Class. A proud & ambitious archer who is childhood friends with Alain and aids him on his mission
Anna – “No Introduction necessary. Paralogue chapter character.”
NPC’s:
Godfrey - Class Unknown, but might be unique. A knight said to resort to extreme measures.
Kibaire:
Playable:
Dracul (Avatar) - Vassal Class. Camus-like Anti-hero. Bastard Prince(ss) to one of the several kingdoms of the Kibaire. Believes devoutly that the Kibaire should be the ones to lead the world into a “new Era”. Special weapon gives bonuses against humans. Might be able to choose personality.
Bastard prince(ss) of Covasna, and thus treated badly his/her entire life, especially by his/her younger brother and next-in-line to the throne: Garland.
Viewed as arrogant and bitter, but only truly wants to do what is best for his/her people. The only way for that to happen in his/her own mind is to take land from the humans so the Kibaire can “enter a new era”
Mirela – Wizard Class. “Christmas Cavaliers/Cain & Abel”. Known for their wizard prowess. Optimistic and energetic.
Miruna – Wizard Class. “Christmas Cavaliers/Cain & Abel”. Known for their wizard prowess. Quieter and Calmer.Felix – Impaler Class. Recruited from bandits (Navarre).
Dorin – Dark Rider Class. Personal bodyguard to Dracul.
Adriana – Hippogriff Rider Class. A mentally scarred Hippogriff Rider who makes a living as a sellsword.
NPC’s:
Garland – Class Unknown, probably exclusive. Dracul’s younger Half-Brother and the first in line for Covasna’s throne. Arrogant and self-centered around a hatred for Dracul.
Mechanics:
Balance of old and new mechanics. Trying to please both sides of the fanbase.
Returning Features:
Supports - Marriages, no children.
Pair-up
Weapon Triangle - Pre-Fates.
Weapon Proficiencies:
Sword, Lance, Axe, Bow, Light Magic, Dark Magic, Anima Magic, and Healing Staves.
Daggers return as the sword equivalent to javelins. (1-2 range like crossbows).
3 Types of Magic - Dark, Light, Anima.
Skills – learned similar to Fates/Awakening.
Sol and Luna - effects are swapped.
Typhoon – Renamed Pursuit. Chance for a Brave Attack. Class Skill of the Falcon Knight.
Canto – Same as previous games. Class skill of the Cavalier & Dark Rider. (Allows Cavaliers to finish their movement after certain actions)
Nihil – Same as previous games. (Prevents enemy from using skills in combat)
Reclassing & Promoting
Only base and promoted models.
“they only have 2 models: their base class & their promotion, so if Miruna reclasses to a phantom (just an example), she'll still look the same, when she promotes to whatever the wizard promotes to (I don't know yet), she'll look different, but otherwise, if she reclasses to a promoted class, she will have her "promoted" model.”
Wireless multiplayer
V.S.
Double Duel - Similar to Awakening's mode.
Arena - 4 player Free-For-All from the GBA era.
Weapon Durability
New Features:
Blood Weapons for the Kibaires, have an inbuilt “Nosferatu” effect.
New Allegiance – Rival Units
A team that attacks both you and the enemy. Purple Color. Similar to the Yellow Units in Warriors.
Day/ Night Cycle
Plays a role in the types on encounters on the Overworld. Stronger Monsters appear at night.
Sol & Luna’s activation rates are doubled. (Sol during the day, Luna during the night).
Kibaires gain +30 Hit/Avoid during the Night. Dialed back to +15 Hit/Avoid.
Humans gain +30 Hit/Avoid during the Day. Dialed back to +15 Hit/Avoid
World Map will be similar to Echoes: SoV, where you control 2 parties simultaneously.
They can interact in a skirmish against each other (exactly the way they were left) by having the party you want to control engage the other. The winner can take items from the loser’s convoy and gain Exp.
Amiibo - unlock special maps against enemies themed from the map's origin. When beaten, you unlock an S-rank weapon. Elincia's Gambit, Hinoka, Leo (the chapters), and Marth's Embarks are among them.
Art/ Graphics:
Artist - Kotaro Yamada. Drew Lyn and Narcian in FE:Heroes.
3ds style aesthetics. 2D sprites on a 3D environment.
“Animated” cutscenes use the models of the characters.
Full Voice Acting. Avatar's name is skipped (not said).
No 3rd tier classes.
"Leak" Compilation V - 3.0
Story Info:
A Gothic Horror theme. Darker and more mature, but not "M" rated. More like the Jugdral games.
Back Story:
3000 Years ago - On the continent of Vrancea, 2 races came to inhabit the land: The Humans, and the native Kibaires. They fought for supremacy, but were always in a standstill.
600 Years after (2400 years before current age) – The Humans were blessed by the god Samael with a bloodline marked by a brand on a worthy scion’s body. The Kibaires retreated into the deep forests where the light could not reach.
The victorious humans called themselves “the Children of Light” and formed the Holy Kingdom of Arges, home of the branded’s divine providence. The Kibaires were labeled as “the Children of Darkness” and the forests they live in became the kingdom of Covasna with tall castles to protect them from the humans.
Avatar plays a more Villainous role. Camus-like anti-hero.
the Fire Emblem - An ancient sundial. Gathers mystical energies from the sun and the moon. Can either empower or destroy the Kibaire. Both Sides are seeking it.
World/ Continent Info:
Two sides - Humans and Kibaire (pronounced KEY-Buy-Er).
Humans and the Kingdom of Arges
Main human superpower in Vrancea
Based on the Holy Roman Empire, with capital based of Vatican City.
Kibaires and the Kingdom of Covasna
Main Kibaire Stronghold in a deeply-forested kingdom so dense, light can’t even penetrate the canopy
More Kingdoms/countries revealed in game.
Characters:
Humans:
Playable:
Alain - Knight Errant class. Protagonist. Uses a Sword. Follows the dominant organized religion and upholds it with his life, as the church sees the Kibaires as threats to all humans. Is tasked with uniting the humans in a war against the Kibaire.
Argesian Knight who serves the church of Samael. He’s a courageous and kind individual, but he can be dogmatic and stubborn to anyone who defies the church. He tries to do well and uphold his religion, but can’t seem to make important, but hard decisions. He is taught to see the neighboring Kibaires as a threat, and holds true to this belief firmly.
Huon - The "Jagen". A laid-back Great Knight. Past his prime. Aids Alain on his mission.
Gwendolen - Myrmidon. Self- Proclaimed Kibaire Hunter.
Eden – Cleric Class. A cleric in service to Samael and a kind & generous soul.
Jean – Archer Class. A proud & ambitious archer who is childhood friends with Alain and aids him on his mission
Anna – “No Introduction necessary. Paralogue chapter character.”
NPC’s:
Godfrey - Class Unknown, but might be unique. A knight said to resort to extreme measures.
Kibaire:
Playable:
Dracul (Avatar) - Vassal Class. Camus-like Anti-hero. Bastard Prince(ss) to one of the several kingdoms of the Kibaire. Believes devoutly that the Kibaire should be the ones to lead the world into a “new Era”. Special weapon gives bonuses against humans. Might be able to choose personality.
Bastard prince(ss) of Covasna, and thus treated badly his/her entire life, especially by his/her younger brother and next-in-line to the throne: Garland.
Viewed as arrogant and bitter, but only truly wants to do what is best for his/her people. The only way for that to happen in his/her own mind is to take land from the humans so the Kibaire can “enter a new era”
Mirela – Wizard Class. “Christmas Cavaliers/Cain & Abel”. Known for their wizard prowess. Optimistic and energetic.
Miruna – Wizard Class. “Christmas Cavaliers/Cain & Abel”. Known for their wizard prowess. Quieter and Calmer.Felix – Impaler Class. Recruited from bandits (Navarre).
Dorin – Dark Rider Class. Personal bodyguard to Dracul.
Adriana – Hippogriff Rider Class. A mentally scarred Hippogriff Rider who makes a living as a sellsword.
NPC’s:
Garland – Class Unknown, probably exclusive. Dracul’s younger Half-Brother and the first in line for Covasna’s throne. Arrogant and self-centered around a hatred for Dracul.
Mechanics:
Balance of old and new mechanics. Trying to please both sides of the fanbase.
Returning Features:
Supports - Marriages, no children.
Pair-up
Weapon Triangle - Pre-Fates.
Weapon Proficiencies:
Sword, Lance, Axe, Bow, Light Magic, Dark Magic, Anima Magic, and Healing Staves.
Daggers return as the sword equivalent to javelins. (1-2 range like crossbows).
3 Types of Magic - Dark, Light, Anima.
Skills – learned similar to Fates/Awakening.
Sol and Luna - effects are swapped.
Typhoon – Renamed Pursuit. Chance for a Brave Attack. Class Skill of the Falcon Knight.
Canto – Same as previous games. Class skill of the Cavalier & Dark Rider. (Allows Cavaliers to finish their movement after certain actions)
Nihil – Same as previous games. (Prevents enemy from using skills in combat)
Reclassing & Promoting
Only base and promoted models.
“they only have 2 models: their base class & their promotion, so if Miruna reclasses to a phantom (just an example), she'll still look the same, when she promotes to whatever the wizard promotes to (I don't know yet), she'll look different, but otherwise, if she reclasses to a promoted class, she will have her "promoted" model.”
Wireless multiplayer
V.S.
Double Duel - Similar to Awakening's mode.
Arena - 4 player Free-For-All from the GBA era.
Weapon Durability
New Features:
Blood Weapons for the Kibaires, have an inbuilt “Nosferatu” effect.
New Allegiance – Rival Units
A team that attacks both you and the enemy. Purple Color. Similar to the Yellow Units in Warriors.
Day/ Night Cycle
Plays a role in the types on encounters on the Overworld. Stronger Monsters appear at night.
Sol & Luna’s activation rates are doubled. (Sol during the day, Luna during the night).
Kibaires gain +30 Hit/Avoid during the Night. Dialed back to +15 Hit/Avoid.
Humans gain +30 Hit/Avoid during the Day. Dialed back to +15 Hit/Avoid
World Map will be similar to Echoes: SoV, where you control 2 parties simultaneously.
They can interact in a skirmish against each other (exactly the way they were left) by having the party you want to control engage the other. The winner can take items from the loser’s convoy and gain Exp.
Amiibo - unlock special maps against enemies themed from the map's origin. When beaten, you unlock an S-rank weapon. Elincia's Gambit, Hinoka, Leo (the chapters), and Marth's Embarks are among them.
Art/ Graphics:
Artist - Kotaro Yamada. Drew Lyn and Narcian in FE:Heroes.
3ds style aesthetics. 2D sprites on a 3D environment.
“Animated” cutscenes use the models of the characters.
Full Voice Acting. Avatar's name is skipped (not said).
No 3rd tier classes.