24-01-2017 04:09
Tabata habla con USGamer sobre el DLC y el Capítulo 13
Tabata acknowledges the uncertainty surrounding the DLC plan. "The reason it sparked debate was probably because we announced that we will continue to update a single-player game," he says. "This model has not been fully established yet. The fans who have grown accustomed to playing traditional Final Fantasy games may feel uneasy about this unfamiliar initiative. That said, I personally believe the approach to updating single-player games, as we are doing with this title, will continue on in the future as a new trend."
Generally, the prevailing sentiment (even among FFXV fans) seems to be that chapter 13 is emblematic of the game's challenging development cycle and slipped through play testing, with the upcoming revision representing the intended "finished" version of that section.
That's not the case, Tabata says. "The direction of chapter 13’s content was a deliberate decision made from the development team."
"That said, the amount of stress inflicted on the player while running through this chapter was greater than we had anticipated. We believe resolving this issue will naturally lead to a better gameplay experience."
Tabata also stresses that these running changes do not, in his view, represent a compromise to the creators' intentions. "When it comes to the overall playability of the game and not the main plot, updating the game while receiving player feedback will not make the game inconsistent to the development team’s vision," he explains. "We do not intend on making this a completely different game from what was already delivered to the players. We are making changes in order to deliver a further enhanced gameplay experience for those who have purchased and played the game, but this is not necessarily limited to Chapter 13.
Tabata acknowledges the uncertainty surrounding the DLC plan. "The reason it sparked debate was probably because we announced that we will continue to update a single-player game," he says. "This model has not been fully established yet. The fans who have grown accustomed to playing traditional Final Fantasy games may feel uneasy about this unfamiliar initiative. That said, I personally believe the approach to updating single-player games, as we are doing with this title, will continue on in the future as a new trend."
Generally, the prevailing sentiment (even among FFXV fans) seems to be that chapter 13 is emblematic of the game's challenging development cycle and slipped through play testing, with the upcoming revision representing the intended "finished" version of that section.
That's not the case, Tabata says. "The direction of chapter 13’s content was a deliberate decision made from the development team."
"That said, the amount of stress inflicted on the player while running through this chapter was greater than we had anticipated. We believe resolving this issue will naturally lead to a better gameplay experience."
Tabata also stresses that these running changes do not, in his view, represent a compromise to the creators' intentions. "When it comes to the overall playability of the game and not the main plot, updating the game while receiving player feedback will not make the game inconsistent to the development team’s vision," he explains. "We do not intend on making this a completely different game from what was already delivered to the players. We are making changes in order to deliver a further enhanced gameplay experience for those who have purchased and played the game, but this is not necessarily limited to Chapter 13.