Rise of the Tomb Raider tendrá 3 modos en PS4 Pro
#13
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(07-09-2016 23:04)kakafuti escribió:Y TR en One no iba a 1080. Creo que a ratos no iba ni a 900p...

Pues, salvo que hubiera alguna novedad posterior, esto es lo que dijo DF:

Image Quality: - Rise of the Tomb Raider operates primarily at 1920x1080 with post-process anti-aliasing in effect. During cut-scenes this is knocked down to 1440x1080. Unfortunately, the anti-aliasing solution here combined with the assets in use simply cannot keep up with what is on display and we're left with noticeable sub-pixel breakup and shimmering throughout many sequences in the game. Furthermore, we noticed a recurring artefact in which pixels along certain edges appear much lower in resolution than the rest of the game. Just to give a better idea of how the lower resolution used in cut-scenes fares from a gameplay angle, we managed to capture a pair of shots showcasing just this.The first shot was taken just as the cut-scene returned control over to the player and is still rendering at 1440x1080. One frame later, the game returns to 1920x1080. Perhaps 1440x1080 with improved anti-aliasing could have yielded better results?


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RE: Rise of the Tomb Raider tendrá 3 modos en PS4 Pro - por Tas - 07-09-2016 23:16

Salto de foro:


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