Obsidian anuncia TYRANNY nuevo RPG de vista cenital - hype? JODER HYPE!
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Están saliendo las primeras impresiones tras el embargo:

http://www.pcgamer.com/obsidians-tyranny...-guys-win/
http://www.pcworld.com/article/3046896/s...-over.html
http://www.eurogamer.net/articles/2016-0...pg-tyranny


Sacado de Codex:

- The game uses the Pillars of Eternity engine and is RTwP.
- Combat seems more dynamic than Pilllars, with stuff like combo moves that can make companions shoot up in the air and fire arrows at the enemy.
- Party size is four rather than six.
- The character system is classless with improve-by-use progression, although there are still experience points and levels.
- There's going to be some sort of spellcrafting system, but Obsidian aren't ready to talk about it yet.
- The game will have a stronghold, which they also aren't ready to talk about yet.
- It's a shorter game than Pillars, focused on choice & consequence and replayability. One site mentions a playtime of less than 20 hours (though I wouldn't take that as gospel).
- Choice & consequence actually begins at character creation, with different initial world states depending on your choices in a CYOA-style character creation sequence.
- The usual Obsidian faction reputation and companion approval mechanics are in and can grant you unique abilities, for both positive ("Favor") and negative ("Wrath") reputations.
- The game world is called Terratus. The story is set in a Mediterranean-inspired region, during Terratus' equivalent of the late Bronze Age and early Iron Age.


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RE: Obsidian anuncia TYRANNY nuevo RPG de vista cenital - hype? JODER HYPE! - por Sayckeone - 23-03-2016 14:51

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