El nuevo vídeo de 'Infamous: Second Son' crea polémica por los recortes gráficos
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El último vídeo de 'Infamous: Second Son' viene con un recorte notorio que ha desatado la polémica por internet. Según se observa en el nuevo material mostrado hay ausencia total de luces dinámicas, sencillamente han desaparecido. En boca de Matthijs De Smedt, el estudio realizó ciertas concesiones gráficas:


http://www.examiner.com/article/infamous...-discussed

Matthijs De Smedt also provided an explanation in regards to the lack of dynamic shadows in ÔÇ£inFamous: Second Son.ÔÇØ He revealed that the development team had to make some tradeoffs in the graphics department. You can check out some new screens, along with a few older shots, from the open-world action-adventure video game in the slideshow to the left of this article. The comments from the graphics programmer can be viewed below:

IÔÇÖd like to make every light cast shadows : ). But thereÔÇÖs always tradeoffs in games, and thereÔÇÖs a lot of streetlights. Also a surprising amount of our night-time lighting is indirect or from neon. Streetlights contribution is relatively small.

ÔÇ£inFamous: Second SonÔÇØ is running natively at 1080p at 30 frames per second on the PS4. The sequel is on pace to launch exclusively for SonyÔÇÖs next-generation system on March 18th in the United States.
(Ultima edición: 22-02-2014 00:26 por Chiquiza.)


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El nuevo vídeo de 'Infamous: Second Son' crea polémica por los recortes gráficos - por Chiquiza - 21-02-2014 21:34

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