10-09-2013 13:59
(10-09-2013 13:46)yopmoi link Datos técnicos finales, o eso creo, dados por Albert Penello en neogaf:
So, here are couple of points about some of the individual parts for people to consider:
ÔÇó 18 CU's vs. 12 CU's =/= 50% more performance. Multi-core processors have inherent inefficiency with more CU's, so it's simply incorrect to say 50% more GPU.
ÔÇó Adding to that, each of our CU's is running 6% faster. It's not simply a 6% clock speed increase overall.
ÔÇó We have more memory bandwidth. 176gb/sec is peak on paper for GDDR5. Our peak on paper is 272gb/sec. (68gb/sec DDR3 + 204gb/sec on ESRAM). ESRAM can do read/write cycles simultaneously so I see this number mis-quoted.
ÔÇó We have at least 10% more CPU. Not only a faster processor, but a better audio chip also offloading CPU cycles.
ÔÇó We understand GPGPU and its importance very well. Microsoft invented Direct Compute, and have been using GPGPU in a shipping product since 2010 - it's called Kinect.
ÔÇó Speaking of GPGPU - we have 3X the coherent bandwidth for GPGPU at 30gb/sec which significantly improves our ability for the CPU to efficiently read data generated by the GPU.
Pa quien los entienda, ahí los tiene.
Yo diria que para quien los entienda, que nos los traduzca al castellano....
De todas forma está guerra de specs con PS4 creo que no irá a ningún lado, como no lo ha ido en está generación, donde ha contado más el tiempo y pericia de los desarrolladores que otra cosa.
Y de lo que irá a TGS me apetece ver más Fifa 14 in-game de One/PS4, algo diferente de Forza y Titanfall.
Ryse yo creo que ya se ha visto por donde va, y las dudas solo se acabarán pad en mano...
salu2
"La rueda", "El Fuego", "La Penicilina" y "Ocultar firmas", grandes inventos de la humanidad!