Primer análisis de Fire Emblem: Awakening
#14
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Joystiq Review:

Awakening's story is also textbook soap opera. There are mysterious pasts, secret twins, surprising deaths, even more surprising resurrections, a charismatic but creepy villain, and those kids basically grow up overnight. Chrom essentially fights to keep the family business alive from a number of intruders, but instead of oil or a medical practice that business is ruling over the fantasy kingdom of Ylisse. The only thing missing is the ability to marry about ten different times.

Most importantly, though, Fire Emblem: Awakening resembles a soap opera in how thoroughly addictive it can be. Once you get hooked on the combat and these characters and their stories, you'll feel the overpowering need to keep checking in on them. Instead of an hour a day, though, you can visit Fire Emblem at any time, pulling out your 3DS on the bus or on your lunch break or before dozing off at night.

It's a portable, omnipresent obsession that will devour dozens of hours if you let it. And when, unlike a successful soap opera, Awakening's story finally comes to an end, you can start over again and focus on the characters you let die the first time through. Unlocking the dozens of conversation chains will keep you busy until the next Fire Emblem, assuming it arrives sometime before 2016.

4,5/5
(Ultima edición: 01-02-2013 22:00 por Sir_Dekar.)
[Imagen: Golden-Sun-Dark-Dawn-Wallpaper-th.jpg]


Mensajes en este tema
Re:Primer análisis de Fire Emblem: Awakening - por Sir_Dekar - 01-02-2013 20:35
Re:Primer análisis de Fire Emblem: Awakening - por Franchuzas - 02-02-2013 10:31
Re:Primer análisis de Fire Emblem: Awakening - por Franchuzas - 02-02-2013 14:28
Re:Primer análisis de Fire Emblem: Awakening - por Franchuzas - 30-01-2013 19:20

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