"White Night" llega a PS4 y ONE tb- "Noir Horror Game"
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Llega el 3 de Marzo.

Old school survival horror adventure White Night unveiled for PS4

Starting OSome Studio was a pretty frightening adventure in the beginning. I met Domenico Albani and Mathieu Fremont while employed together at Eden Games, where we worked on the fifth instalment of Alone in the Dark. We all went our separate ways after that project finished, picking up experience at other studios, but there was always the feeling of ÔÇÿwhat ifÔÇÖ in the back of our minds.

After a few more years of exhausting ourselves on ÔÇÿblockbusterÔÇÖ titles, the three of us took a step back and realised we each wanted to do something that would let loose our creativities and replenish our passions. OSome Studio was founded to produce original, refreshing games with powerful and immersive environments.

White Night is the product of that dream. Set in Boston in the 1930s, White Night is an old-school survival horror adventure with a distinct black-and-white film noir look that grabs you immediately. We wanted to create something that people would enjoy, but also something that would stand out as unusual and refreshing in todayÔÇÖs survival horror landscape. That meant revisiting the themes that made classic horror games like the original Alone in the Dark so gripping: mature storytelling, strong characters, compelling environments, and equal respect for tension and terror. White Night is a good old ghost story full of mystery, poetry, alchemy, and suspense.

And true to classic survival horror fashion, itÔÇÖs set in a deserted mansion.

We worked everywhere ÔÇö out of our homes, co-working sites, even in bars, partly to save money, but also because we were working as freelancers, and that meant going by a less rigid set of rules. It was a breath of fresh air that helped us get out of that old office development mentality weÔÇÖd been so used to.

We hunted for inspiration wherever we could find it. We listened to jazz music from the era. We drew from the bold look of black-and-white cinema, not only to define White NightÔÇÖs art style, but to create a chilling game world in which scarce sources of light are the only ways to reveal your surroundings. We even went so far as to rent a real-life mansion in Normandy, where we stowed away for a week to talk about the game, take pictures of the architecture and, most importantly, steep ourselves in the setting. We wanted to get it all right.

And White Night definitely reflects those efforts. When we reached out to Frederick Raynal, the author of the first Alone in the Dark, to show him a prototype of the game, we were thrilled to find out he was very enthusiastic about the project. I canÔÇÖt truly describe how great it was to share tips and advice with someone so central to shaping the genre, but it was an extremely enriching conversation, and we came away more motivated than ever.

We showed White Night to press and publishers for the first time at the 2013 Game Connection Europe show in Paris, where it was honored with several awards. The prize included ÔÇö wait for it ÔÇö a nifty PS4 development kit, which you can probably gather we put to good use! We sometimes have to pinch ourselves, because seeing our own independent design come to fruition ÔÇö and seeing people really respond to it ÔÇö often feels like a dream!

Looking back on how far weÔÇÖve come, with only a few weeks left before launch, itÔÇÖs hard to believe where all the time went. White Night, our little pet project that came to life while sharing a bar table, will finally be available for download on March 3rd. We hope you enjoy your stay at the mansion!

Ronan Coiffec - Creative Director and Co-Founder, OSome Studio

blog.us.playstation.com
#2
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Pos muu bien, espero que salga el mismo día en ONE

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Yop lince roto2cafe
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(02-02-2015 17:17)mike link Yop lince roto2cafe

A este le tenía echado el ojo┬á sisi y lo jugaré en PC (si lo traducen, sino que les foken)

Ojo Mike, que la fecha de salida solo se conoce la de PS4 a raíz de esto que has puesto. Del de ONE no sabemos nada desde el E3.
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#5
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Putos maletines de Sony, esto era exclusivo de One Facepalm
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(02-02-2015 19:59)mekemeke link Putos maletines de Sony, esto era exclusivo de One Facepalm

Lo han comprao con lo que han sacado de la venta de SOE  sisi
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#7
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Bueno, ahora si que si. Sale el día 3 de marzo, descargable para PS4/ONE/steam┬á sisi

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#8
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Que pintaza, ya podía haber mantenido la exclusividad Microsoft, menuda panda de gilipollas.
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(03-02-2015 18:57)mekemeke link Que pintaza, ya podía haber mantenido la exclusividad Microsoft, menuda panda de gilipollas.

¿Qué más da que lo haga en todos los sitios?
#10
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(03-02-2015 18:57)mekemeke link Que pintaza, ya podía haber mantenido la exclusividad Microsoft, menuda panda de gilipollas.

Mientras salga pa PC/ONE da igual si sale en más sitios, como si sale en Pippin┬á :nusenuse
Yo a estas propuestas siempre prefiero jugarlas en PC, porque así cuando cambiemos de gen me seguirán funcionando.
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