Spector: "Algunos juegos no deberían de existir" (Señala a Lollipop Chainsaw)
#1
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Warren Spector ha soltado semejante perlaza en el DICE2013.

[Imagen: M475qtP.png]
#2
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Ya vendrá a decir que es una frase fuera de contexto.
#3
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Junto a este señor, hay millones de personas que opinan lo mismo y con diferentes juegos.

Hoy es Lollipop Chainsaw y los juegos de Cage, mañana sera Lightning Returns: Final Fantasy XIII y pasado sera el FIFA, porque solo cambia el color de los jugadores...
#4
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Lollipop chainsaw es un buen juego, algo desbañanceado, complicado y muy rejugable.

Que la prota tenga tetas obedece más a una visión mordaz y critica de la sociedad americana que se vende(los cliches son obvios) que al vender tetas.

Que le haremos
[align=center]Y mientras, en SobreLoQueOpinar...

[b]Análisis: Metroid Prime 3: Corruption
#5
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(07-02-2013 21:12)Chiquiza link escribió:Ya vendrá a decir que es una frase fuera de contexto.
Es que lo es. Me gustaría saber por qué considera eso Warren Spector, pero twitter no da para más.
#6
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¿Hay alguna otra fuente de eso? No me fío ni un pelo de Kotaku.
#7
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Si tiene una jugabilidad tan mala como los No More Heroes pues le doy la razón, vaya truños joder, aunque yo solo diría algo como "desearía no haberlo catado nunca", cada juego tiene su público.
#8
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Cita:This came up as Spector took his small audience of a few hundred game designers, executives and reporters through a personal journey, charting his changes as a gamer and game designer from his 20s to his 50s. (He's 57.33 now, he helpfully noted.)

Early in the talk, he made a point about how he used to want longer games. As he got older, he had less time for them and now craves shorter ones.

"It's not just about time. It's not just about giving me shorter experiences. It's about the content. My interests in content have changed dramatically and I suspect this is true for many of you. There are some games the should just not be made, by the way."

At that moment, Spector showed an image of Lollipop Chainsaw. This would not be the first time Spector has complained about today's hyper-violent video games. But he's not gone out of his way to be specific. Here, he did.

Some members of the audience chuckled.

"I'll try not to be too obnoxious," he continued. "When I was younger, that's all I needed. All I needed was to differentiate myself from other people. If it was going to convince my mother that I was a juvenile delinquent, I was there. I needed to be transgressive. Adrenaline rush and spectacle were all I needed. I don't think I was alone in that. Maybe I'm just shallow. When you're this age, spectacle is plenty. And bloodsprays and all that stuff is really kind of what you're looking for because you really want to alienate people in a strange sort of way. You want to shock people and you want to be different.

"Not so much, anymore.

"I have no interest in guys who wear armor and swing big swords. I have been the last space marine between earth and an alien invasion. I really just don't need to go there anymore. I want content that is relevant to my life, that is relevant to me, that is set in the real world.

"If we're going to reach a broader audience, we have to stop thinking about that audience strictly in terms of teenage boys or even teenage girls. We need to think about things that are relevant to normal humans and not just the geeks we used to be."

He went on to commend Heavy Rain and The Walking Dead as two of the best experiences he's had in gaming in a while. Both games made the quotidian interesting. Both games were about real emotions and could make even a simple meal a gripping interactive experience
#9
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Me lo imaginé...
#10
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Meeeeh... Está claro que mi opinión nunca se acercará mucho a la de alguien a quien le gustó Heavy Rain, pero igualmente y más allá de opiniones personales, ¿no se supone que Lollipop es un juego satírico?
Y hablando de juegos que no deberían existir... Por ahí se dice que Epic Mickey 2 está roto y plagado de bugs. ¿Que hay que decir al respecto?

Personalmente no tengo ninguna queja acerca de que juegos como Lollipop salgan a la venta, la verdad. La única pega que le encontré es que era precisamente muy corto. De la misma manera, tampoco voy a ser tan egocéntrico como para decir que Heavy Rain nunca debió haber existido a pesar de que no pienso volver a verlo ni en pintura.
Las canciones que las Híades han de entonar,
donde flamean los andrajos del Rey,
deben morir sin haberse escuchado
                                  en la sombría Carcosa
 
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#11
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De nuevo, Kotaku haciendose pasar por el Salvame de turno...
#12
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En la entrevista que ha puesto Indyana no me ha parecido ver que dijera "esto no debería haber existido", sino, de forma muy sutil, "hay juegos para cada edad". Pero bueno, habrá gente con treinta y tantos que le guste Lollipop y no sólo por la prota, también le gustarán los Hack n' Slash digo yo, no?
Keep your dreams alive


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