24-02-2019 07:31
- SSR is selective, some elements like gunfire etc are not reflected.
- Outside of cut-scenes, in-game character model lip sync is poor quality.
- Xbox X: Native 4K
- PS4 Pro: 2880x 1620p
- Base PS4: Native 1080p
- Base Xbox: 1440 x 1080p
- Pop in is present on both base/mid-gen consoles and mostly in same places
- Self shadowing looks poor on all systems, even mid-gens. Dithering effect is seen. X has some areas with more shadows, otherwise quality is same.
- Frame rate targets 30 FPS on all consoles again.
- 30 FPS is mostly locked on X and Pro and all evenly frame paced.
- Base PS4 is also a rock solid 30 FPS.
- base Xbox has some intrusive dips and adaptive v sync which kicks in frequently.
- Tear lines also come right in the middle of the screen, not on top like most games.
- Outside of battles, in the rest of play, the base XBO sticks to the 30 FPS adequately.