28-08-2012 21:32
Cita:techland[/url]"]In any case, publisher NCsoft is sharing preliminary numbers for all you MMO comparison wonks: Over one million players paid to play the game ($60 standard, $150 collectorÔÇÖs, and itÔÇÖs free-to-play thereafter) during the three-day early start. And thatÔÇÖs not counting the one-day preorders or, obviously, whatever sales the game enjoys today as it officially launches.Han vendido un millón de Guild Wars 2 y ha llegado a 400.000 jugadores simultáneos. WoW ha llegado a los 800k de jugadores simultáneos, pero ToR también llegó a los 400k.
So thatÔÇÖs sales, but how many people are actually playing this thing? During the headstart phase, NCsoft says demand for the game topped 400,000 simultaneous online players, calling it a ÔÇ£record-breakingÔÇØ figure for an MMO pre-launch. Outside of pre-launch, a game like World of Warcraft has seen peak concurrent users of over 800,000 and my understanding is that top PCU figures for an MMO are around one million unless we start pulling in crazy-big China-based stuff like Zheng Tu Online or Fantasy Westward Journey.
Still ÔÇö and donÔÇÖt get too excited here, given what happened to Star Wars: The Old Republic ÔÇô 400,000 out of the chute is pretty darned impressive.