Anunciado XCOM 2 - PC/Noviembre
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Cita:NEW YORK--(BUSINESS WIRE)--2K and Firaxis Games today announced that XCOM┬« 2, the sequel to the Game of the Year* award-winning strategy title XCOM┬«: Enemy Unknown, is currently in development for Windows-based PC. Developed by Firaxis Games, XCOM 2 transports players 20 years into the future, where humanity lost the war against the alien threat that has established a new world order. The secret paramilitary organization known as XCOM is largely forgotten, and must strike back to reclaim control of Earth and free mankind from the aliensÔÇÖ rule. XCOM 2 is currently scheduled for release in November 2015. The game will also be coming to Mac and Linux via Feral Interactive.

ÔÇ£Firaxis proved they could reimagine a beloved franchise with XCOM: Enemy Unknown, a Game of the Year award-winning titleÔÇØ

In XCOM 2, the roles have been reversed, and XCOM is now the invading force. They are hampered by limited resources and must constantly evade the alien threat in their new mobile headquarters. Players must use a combination of firepower and stealth-like tactics to help XCOM recruit soldiers and build a resistance network, while attempting to expose the evil alien agenda and save humanity. XCOM 2 will introduce gameplay features such as procedurally-generated levels, which will make each experience unique to the player, as well as offer a much deeper level of modding support. Additionally, XCOM 2 will offer a variety of new content including five updated soldier classes, increased soldier customization, more alien and enemy types, evolved tactical combat and more.

ÔÇ£Firaxis proved they could reimagine a beloved franchise with XCOM: Enemy Unknown, a Game of the Year award-winning title,ÔÇØ said Christoph Hartmann, president of 2K. ÔÇ£With XCOM 2, the team is breathing new life into the series by adding an epic narrative and challenging players to overcome near impossible odds.ÔÇØ

ÔÇ£The feedback from the passionate XCOM community played an important role in the development of XCOM 2, driving us to push the visual, gameplay and replayability boundaries of what a strategy game can be,ÔÇØ said Jake Solomon, creative director of XCOM 2 at Firaxis Games. ÔÇ£WeÔÇÖre thrilled to implement long-time fan requested features such as procedural levels and modding support, as well as adding more of what makes XCOM great like new aliens, enemies and soldier classes.ÔÇØ

For more information about XCOM 2, visit IGN.com, where the game is featured as the IGN First title for the month of June. In the coming weeks, IGN will reveal exclusive details about XCOM 2, including gameplay impressions, in-depth analysis of alien and enemy types, new soldier classes and combat tactics, story-focused insights and more.

XCOM 2 will be available for PC and is currently scheduled for release in November 2015. XCOM 2 is not yet rated by the ESRB. For more information on XCOM 2, please visit http://www.XCOM.com, become a fan on Facebook, follow the game on Twitter using the hashtag #XCOM2 or subscribe to XCOM on YouTube.

*XCOM: Enemy Unknown was named 2012 Game of the Year by the following outlets: GameTrailers, GiantBomb, and Kotaku.

Firaxis Games is a 2K studio. 2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ:TTWO).

All trademarks and copyrights contained herein are the property of their respective holders.
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El primero lo dejé a medias. A ver si lo retomo un día de estos.
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Caballo

Ole.
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PC sólo...por qué? Enemy unknown salió en consolas, que sin sentido es este?
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Pero Earth, no tiene sentido...el primero no vendió mal en consolas, y Firaxis se marcó un portazo señorial con un control buenísimo con mando.

No se, no le veo sentido, un Civilization vale porque el control con mando sería canserito pero Xcom? :nusenuse
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Notición. A punto de acabar el anterior con la expansión, me parece genial que salga otro para finales de año.
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Nunca he jugado esta saga, pero creo que es medio de estrategia además de FPS, no?? Esas imágenes no pintan nada mal.
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Toda la saga de estrategia, excluyendo Apocalypse, esta en consolas. El anterior no vendio mal, aunque probablemente si que lo hicieron Bureau y Enemy Within, este ultimo por lanzarlo en formato standalone y no como DLC.

Igual hay por medio algun tipo de exclusividad y se esperan hasta el E3 para anunciarlo, porque es bastante raro.

(01-06-2015 17:04)yopmoi link escribió:Nunca he jugado esta saga, pero creo que es medio de estrategia además de FPS, no?? Esas imágenes no pintan nada mal.


Es un juego de estrategia por turnos. Nada de FPS.
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(01-06-2015 17:04)yopmoi link escribió:Nunca he jugado esta saga, pero creo que es medio de estrategia además de FPS, no?? Esas imágenes no pintan nada mal.

La saga base (que es la que nos ocupa) es estrategia 100%. Es por turnos.
Luego el The Bureau, que si es FPS.

Yo creo que terminará saliendo en consolas. Pero mejor que tenga como base el PC, y que luego recorten. Lo contrario ya pasa con demasiados juegos...
En el corazon llevo la miel, los platanos, y los muñecos de Lego que montan en serpientes.
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Xcom no vendió bien en consolas.


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