01-08-2012 18:46
Cita:Speaking in a soon-to-be-published interview with GamesIndustry International, Hartmann noted that the film industry still has an advantage over video games in the sense that movie directors can easily portray strong emotions, like sadness or love. Because that's difficult to do in games, many developers go back to the action and shooter games, which are safer bets.
"Recreating a Mission Impossible experience in gaming is easy; recreating emotions in Brokeback Mountain is going to be tough, or at least very sensitive in this country... it will be very hard to create very deep emotions like sadness or love, things that drive the movies," he said. "Until games are photorealistic, it'll be very hard to open up to new genres. We can really only focus on action and shooter titles; those are suitable for consoles now."
He continued, "To dramatically change the industry to where we can insert a whole range of emotions, I feel it will only happen when we reach the point that games are photorealistic; then we will have reached an endpoint and that might be the final console."
Fuente
Christoph Hartmann, jefe de 2K Games:
"Recrear una experiencia de "Mission Impossible" en un juego es fácil; recrear las emociones de "Brokeback Mountain" va a ser dificil. Será muy dificil crear emociones profundas como la tristeza o el amor, cosas que provocan las peliculas."
"Hasta que los juegos sean fotorrealistas, será muy dificil abrirse a nuevos géneros. Sólo podemos centrarnos en titulos de acción y shooters; estos son los adecuados para las consolas actuales."
Continua:
"Para cambiar drásticamente la industria, donde podamos meter en los juegos diferentes emociones, creo que sólo ocurrirá cuando consigamos que los gráficos sean fotorrealistas; entonces, habremos llegado a un punto final y esa puede ser la consola definitiva".
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Yo discrepo con este señor...