25-02-2015 14:59
Gamekult -sitio web francés- ha entrevistado al CEO de Square Enix, Yosuke Matsuda, y ha dejado caer alguna cosa sobre el futuro.
Entrevista completa en francés: http://www.gamekult.com/actu/les-projets...44311.html
Resumen en inglés gracias a un usuario de Neogaf -en negrita marco lo relacionado con Dragon Quest-:
Entrevista completa en francés: http://www.gamekult.com/actu/les-projets...44311.html
Resumen en inglés gracias a un usuario de Neogaf -en negrita marco lo relacionado con Dragon Quest-:
Cita:- Apparently Life is Strange episode 1 is selling quite well. Matsuda gave Dontnod a visit to congratulate them.
- Some of their upcoming RPGs might be episodic. Final Fantasy and Dragon Quest are unlikely to go episodic, as Matsuda says fans of these series are used to full-fledged titles and they are now more and more expecting "open world" types of games, but it seems they are investigating this option for more linear kinds of JRPGs.
- The difference between Dive In and Shinra Technologies is that Dive In is used simply to provide older and upcoming games through the cloud technology, while Shinra is meant to investigate what kind of games can be made specifically using that new tech. Matsuda promises Dive In won't remain exclusive to Japan. However, he can't comment on what Shinra is trying to achieve because they are too early in development.
- He says it is "counterproductive" to force their developers to use one specific engine, which is the reason why they are now using Luminous for FFXV only and the KH3 team switched to UE4.
- They are not planning to offer their in-house engines to other publishers/developers because they are made specifically for their games.
- Regarding f2p/mobile games, Matsuda says their goal is to go multiplatform, for example mobile titles would be released also on PS Vita or PS4. Their (mobile) teams are using Unity more and more, which should make it easier.
- Matsuda acknowledges a number of Dragon Quest titles were not released in France (in the West, if you prefer, heh) but he and the DQ team are aware of the demand. He says he thinks they (the DQ team) have some ideas on how to make the franchise successful in the West, and asks us to look forward to upcoming announcements and to a "bright future" for the series.
- When asked about the popularity of JRPGs in France, Matsuda reiterates they have recently changed their focus regarding JRPG production: their current goal is to move away from Western influences and to focus on more "traditional" experiences, targeted at Japanese audience but with a strong potential on some overseas markets like France. He then adds he hopes these upcoming titles will catch our interest when they are announced.