Primeras imágenes de Monster Hunter 3G HD/Ultimate (Wii U)
#13
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Combino temas.
#14
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Si tiene un soporte online como minimo como el de MH3 de Wii, sera un imprescindible de Wii U
[Imagen: ifar.png]
#15
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Más imágenes de la versión de Wii U:

[img=1000x562]http://media.nintendo-gamer.net/wp-content/uploads/2012/10/monhun01.jpg[/img]
[img=1000x562]http://media.nintendo-gamer.net/wp-content/uploads/2012/10/monhun02.jpg[/img]
[img=1000x562]http://media.nintendo-gamer.net/wp-content/uploads/2012/10/monhun03.jpg[/img]
[img=1000x562]http://media.nintendo-gamer.net/wp-content/uploads/2012/10/monhun04.jpg[/img]
[img=1000x562]http://media.nintendo-gamer.net/wp-content/uploads/2012/10/monhun05.jpg[/img][img=1000x562]http://media.nintendo-gamer.net/wp-content/uploads/2012/10/monhun06.jpg[/img][img=1000x562]http://media.nintendo-gamer.net/wp-content/uploads/2012/10/monhun07.jpg[/img]
[img=1000x562]http://media.nintendo-gamer.net/wp-content/uploads/2012/10/monhun08.jpg[/img]
[img=1000x562]http://media.nintendo-gamer.net/wp-content/uploads/2012/10/monhun09.jpg[/img]
[img=1000x562]http://media.nintendo-gamer.net/wp-content/uploads/2012/10/monhun10.jpg[/img]
[img=1000x562]http://media.nintendo-gamer.net/wp-content/uploads/2012/10/monhun11.jpg[/img][img=1000x562]http://media.nintendo-gamer.net/wp-content/uploads/2012/10/monhun12.jpg[/img]
#16
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En japón esto va a reventar fuertemente.
#17
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- Features several new monsters
- Subtle improvements and embellishments
- 1080 native
- Rextextured rather than rebuilt in HD
- Improved loading times
- 50% more content than Tri
- Most of the new content comes from the upper levels of the game like the G class quests
- New monster: Brachydios
- Brachydios is like a cross between a poisonous rhino and an extraordinarily aggressive, volcanic T-Rex
- Brachydios enjoys slobbering explosive neon-green saliva all over its stumpy arms and then pile-driving you into the ground with them, leaving a residue of slime wherever it treads
- Brachydios will go into rage mode after you hit him a few times and the green nodes on his head start to glow read
- Expanded monster stamina system in Ultimate
- Can more easily see when a monster is weakened or hurt
- Monsters tire out more visibly
- AI companions Cha-Cha and Kayumba can be used in single-player
- Cha-Cha and Kayumba sing stat-boosting songs and have the odd stab at a monster during battle
- The two are mainly used to distract the monsterÔÇÖs attention
- GamePad shows map
- Mess around with your inventory on the GamePad as well
- Target button in both versions lets you actually lock on to monsters
#18
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Un par de imágenes mas:

[img=1000x562]http://cdn.medialib.officialnintendomagazine.co.uk/screens/screenshot_49229.jpg[/img]
[img=1000x562]http://gematsu.com/gallery/albums/monster-hunter-3-ultimate/october-4-2012/Monster-Hunter-3-Ultimate_2012_10-04-12_001.jpg[/img]
#19
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Me pregunto si el Plesioth tendrá esa hitbox desproporcionadamente exagerada que lo caracteriza en las batallas subacuáticas también...

(Dios, como odio a ese bicho...  >Sad )
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#20
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(05-10-2012 20:39)lordlizard link escribió:Me pregunto si el Plesioth tendrá esa hitbox desproporcionadamente exagerada que lo caracteriza en las batallas subacuáticas también...

(Dios, como odio a ese bicho...  >Sad )
En Monster Hunter 3G/Ultimate han corregido las hitboxes. Wink


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