26-04-2013 08:07
Cita:The wait is over XCOM fans as 2K and 2K Marin have just announced that players will soon be able to "call the shots, pull the trigger, and erase the truth" in an all-new XCOM origin story entitled The Bureau: XCOM Declassified. While the name of the game won't shock anyone whose been tracking recent internet findings, the fact that it is set to release on August 20, 2013 in North America and August 23, 2013 internationally is a welcomed surprise. The game is coming to the PC, PS3, and 360 with an MSRP of $59.99 and, while XCOM: Enemy Unknown dazzled turn-based strategy fans and rebooted the classic franchise, The Bureau aims to deliver a new experience within the XCOM universe.
ÔÇ£WeÔÇÖre thrilled about 2K MarinÔÇÖs refined vision for The Bureau: XCOM Declassified,ÔÇØ said Christoph Hartmann, president of 2K. ÔÇ£The game has evolved through a creative and iterative development process, and the result is a narrative-driven experience that is smart, engaging, and challenges players to think tactically.ÔÇØ
ÔÇ£The Bureau tells the story of XCOMÔÇÖs mysterious beginnings,ÔÇØ said Morgan Gray, creative director at 2K Marin. ÔÇ£WeÔÇÖre expanding the universe with a declassified tale of government conspiracy and heroic cover-ups told through third-person tactical gameplay.ÔÇØ
In addition to the above live-action announcement trailer, here's the full rundown on the story and gameplay you can expect:
Set in 1962 at the height of the Cold War, The Bureau tells the origin story of the clandestine XCOM organizationÔÇÖs first encounter with a mysterious and devastating enemy. Originally established as AmericaÔÇÖs covert defense against the Soviet Union, The Bureau must adapt and overcome a threat unlike anything the world has faced before. As special agent William Carter, players will call the shots and pull the trigger, leading their squad of agents in the high-stakes secret war for humanityÔÇÖs survival. Paramount to repelling the outside threat is The BureauÔÇÖs ability to cover-up the enemyÔÇÖs existence in order to prevent worldwide panic.
In the spirit of the XCOM franchise, The BureauÔÇÖs calculated combat design requires players to think and act tactically. The gameÔÇÖs third-person perspective gives the player a sense of spatial awareness and grants them the freedom to transition in and out CarterÔÇÖs unique Battle Focus ability seamlessly ÔÇô heightening the tactical shooter action. The Bureau also fully embraces the concept of permanent consequence. As our last line of defense, every command can mean the difference between life and death for Carter, his squad and mankind.
ÔÇ£The team has been working hard to leverage core XCOM elements like tactical decision-making and permanent death of squad mates in a purposeful way that makes this a unique tactical shooter,ÔÇØ added Gray. ÔÇ£To that end, The Bureau will challenge players unlike any other third-person tactical shooter.ÔÇØ
In addition to its official announcement, 2K sent word that The Bureau: XCOM Declassified can be pre-ordered today at all participating retailers. Doing so will score you the Codebreakers side-mission as a bonus. Here's its description:
In this special campaign side-mission, a communications facility responsible for intercepting and interpreting the enemyÔÇÖs transmissions has gone dark. Special Agent Carter and his squad must make contact with any remaining personnel and investigate the incident.
So, stay tuned to GT/Side Mission for more on this interesting addition to the XCOM universe. In the meantime, you can find out more about The Bureau: XCOM Declassified by hitting up its official
http://www.gametrailers.com/side-mission...-in-august