05-05-2013 20:59
Retrospectiva de EDGE sobre Final Fantasy XII.
FF XII, un juego atrevido, atrapado entre una brillante reinvención y un trágico fracaso.
Tenéis todo el texto aquí: http://www.edge-online.com/features/time...ntasy-xii/
Pienso que la idea de Matsuno era buena, pero no pudo plasmarla bien (o tal vez estuviesen faltos de tiempo o no le dejaron). FF XII da para un mundo muchísimo más grande y ambicioso.
Me apena como Square lo apartó y plantaron a Toriyama. La involución que sufrió la saga quedó patente (FFXIII).
FF XII, un juego atrevido, atrapado entre una brillante reinvención y un trágico fracaso.
Cita:No other game series divides quite like Final Fantasy. As with Mario and Ryu, its name is so linked with its genre that your affection or dislike towards one is tied to that of the other, and the Japanese RPG is something everyone loves to love or loves to hate. Detractors argue that the seriesÔÇÖ showboating technical advances bear false witness to underlying mechanics that should have been consigned to the scrapheap long ago. Worse, while the characters and details of each release may vary, the basics never yield to progress or changes in taste, a stubbornness thatÔÇÖs both unattractive and unfashionable.
Fans counterattack by pointing to multiple millions of sales, the top slots in so many ÔÇÿbest of all timeÔÇÖ polls and the emotional sucker-punches that leave adults in tears. But these are weak justifications for the seriesÔÇÖ wearing adherence to tradition, which becomes harder to justify as it continues to echo itself from release to release. And especially so when considering its maker, Square Enix, already answered every single one of those gripes in a game that sought to change the very essence of Final Fantasy, to rebuild it from the ground up and so to undo its problems.
A game whose originality and ambition few noticed and fewer celebrated. A game that, by any other name, might just have converted JRPG cynics forever.
Tenéis todo el texto aquí: http://www.edge-online.com/features/time...ntasy-xii/
Pienso que la idea de Matsuno era buena, pero no pudo plasmarla bien (o tal vez estuviesen faltos de tiempo o no le dejaron). FF XII da para un mundo muchísimo más grande y ambicioso.
Me apena como Square lo apartó y plantaron a Toriyama. La involución que sufrió la saga quedó patente (FFXIII).