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Versión completa: [RUMOR] EA Partners cierra - Más reestructuraciones en camino
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zothenr

La noticia es de GAME INFORMER ( http://www.gameinformer.com/b/news/archive/2013/04/24/ea-partners-facing-closure.aspx )

[Imagen: eapartners.jpg]

Varias fuentes anónimas afirman que Electronic Arts va a cerrar EA Partners. Eso sí, los proyectos que aún están en marcha bajo esa etiqueta, 'Fuse' de Insomniac y el primer título de Respawn, no se verán afectados.

Formada en 1997 para ofrecer servicios de distribución y publicación bajo contrato a desarrolladoras independientes, EA Partners ayudó a lanzar al mercado grandes proyectos como 'Crysis', 'Left 4 Dead', la serie 'Rock Band', 'Bulletstorm', 'The Orange Box', 'Portal 2' y 'Kingdoms of Amalur: Reckoning'.

De momento, EA ha rehusado hacer comentarios al respecto, por lo que de momento solo podemos tratar eta información como un rumor. El 7 de mayo, la compañía anunciará los resultados de su año fiscal 2013, y es entonces cuando quizás podría anunciarse esto de forma oficial.


Acaban de actualizar la noticia:

Kotaku has received a memo sent by interim CEO and Executive Chairman Larry Probst to the EA staff. The memo details the streamlining taking place, including a consolidation of marketing functions underneath chief operating officer Peter Moore. This also sees the collapse of all label marketing teams and other like functions underneath group vice president of global marketing, Todd Sitrin. Origin moves to Frank Gibeau's Labels organization (EA Games, Maxis, BioWare, and EA Sports). Andrew Wilson, former executive vice president of EA Sports, is taking over leadership of Origin.

It's important to note that even in this internal document, there is no specificity about business operations eliminated or specific refocusing of priorities. This is likely due to the company being in a legally-mandated quiet period pending the release of its fiscal year 2013 financial earnings.

zothenr

Esto es lo que ha comunicado EA como nota informativa:

"In recent weeks, EA has aligned all elements of its organizational structure behind priorities in new technologies and mobile. This has led to some difficult decisions to reduce the workforce in some locations. We are extremely grateful for the contributions made by each of our employees ÔÇô those that are leaving EA will be missed by their colleagues and friends.

"These are hard but essential changes as we focus on delivering great games and showing players around the world why to spend their time with us."