33bits

Versión completa: NVIDIA dijo no a PS4 (y siguen haciendo declaraciones)
Actualmente estas viendo una versión simplificada de nuestro contenido. Ver la versión completa con el formato correcto.

zothenr

Parece que la negociación fue dura, pero NVIDIA dijo no al precio que le ofrecía SONY. AMD si que tragó y ahí la tenemos en el corazón de PS4...

PS4 not worth the cost, says Nvidia


Nvidia passed on its hardware being used in the PlayStation 4 due to the "opportunity cost."

"I'm sure there was a negotiation that went on," Tony Tamasi, Senior VP of content and technology at Nvidia told GameSpot, "and we came to the conclusion that we didn't want to do the business at the price those guys were willing to pay."

"Having been through the original Xbox and PS3, we understand the economics of [console development] and the tradeoffs."

Announced by Sony earlier this month, the upcoming PS4 is powered by rival chip-maker AMD. The company is also strongly rumoured to be behind the hardware of the next Xbox, but Nvidia does not appear to be troubled by the loss.

"We're building a whole bunch of stuff," continued Tamasi, "and we had to look at console business as an opportunity cost. If we say, did a console, what other piece of our business would we put on hold to chase after that?"

"In the end, you only have so many engineers and so much capability, and if you're going to go off and do chips for Sony or Microsoft, then that's probably a chip that you're not doing for some other portion of your business. And at least in the case of Sony and Nvidia, in terms of PS4, AMD has the business and Nvidia doesn't. We'll see how that plays out from a business perspective I guess. It's clearly not a technology thing."

AMD will be hoping that its PS4 business pays off, having recently fallen on hard times. Earlier this week it sold its Austin-based HQ for $164 million to raise cash, while a leading analyst called it "un-investable" following an operating loss of $131 million in its quarterly earnings report.

In Nvidia's latest earnings call, the company posted a profit of $174 million.


Fuente: Gamespot
Vamos, que la noticia es:
AMD, que pone sus gráficas en consolas: pierde 131 millones de $
Nvidia, que se niega a hacerlo debido lo poco que les pagan, gana 174 millones de $

El lado positivo para los interesados en PS4 es que al menos la gráfica les saldrá barata... aun esta sea o no sea cara.

zothenr

Y parece que los de nvidia siguen haciendo amigos. En una entrevista para Techradar, comparan la GPU de la PS4 con una de gama media-baja de las actuales...

Nvidia compares PS4 specs to a 'low-end CPU'
It's PlayStation 4 vs PC gaming rigs, and the gloves have come off

The PlayStation 4 announcement last month immediately led to a PS4 vs Xbox 720 debate, but perhaps Sony and Microsoft's next-generation consoles are competing for second place.

"Compared to gaming PCs, the PS4 specs are in the neighborhood of a low-end CPU, and a low- to mid-range GPU side," said Nvidia's Tony Tamasi to TechRadar.

As Nvidia's senior vice president of content and development, he sees the PS4's specs as outdated, even today.

"If the PS4 ships in December as Sony indicated, it will only offer about half the performance of a GTX680 GPU (based on GFLOPS and texture), which launched in March 2012, more than a year and a half ago."
It only gets worse

Tamasi also notes that consoles, by definition, are closed platforms and not upgradeable.

"What you get today in terms of performance is what you're stuck with five - 10 years down the road. PCs don't have these problems," he told TechRadar.

"They are open and can be upgraded at any time to harness the power of newer GPUs for more performance and to take advantage of newer, modern graphics technologies."

The gap between console and PC gaming has become more apparent this console generation, and Tamasi expects more of the same when PS4 and Xbox 720 get here.

"If history predicts the future, then these next-generation consoles, while being more powerful than the current ones, will very quickly end up more than an order of magnitude behind the PC."
PS4 not worth the cost to Nvidia

The comments from the Nvidia senior vice president are noteworthy because they aren't just from an industry rival trying promote PC gaming vs PS4.

The remarks come from the same company that powers the PS3's graphics chip.

Nvidia isn't buying into the PS4, however. Sony announced specs that include an eight-core AMD processor and a custom Radeon GPU.

"I'm sure there was a negotiation that went on," Tamasi told GameSpot, "and we came to the conclusion that we didn't want to do the business at the price those guys were willing to pay."

Instead, Tamasi said that Nvidia, with only so many engineers and so much capability, will be able to focus on another portion of its business that it wouldn't be able to if it did chips for Sony.

Nvidia's projects include delivering high-end graphics cards like the GeForce GTX Titan and supplying Apple computers with GPUs.

It's also looking to capture mobile processing with its Tegra 4i system on a chip for smartphones and tablets, and by releasing its own handheld gaming platform, Nvidia Project Shield.



Os dejo la fuente: http://www.techradar.com/us/news/gaming/consoles/nvidia-compares-ps4-specs-to-a-low-end-cpu-1138051
(16-03-2013 18:54)zothenr link [ -> ]Y parece que los de nvidia siguen haciendo amigos. En una entrevista para Techradar, comparan la GPU de la PS4 con una de gama media-baja de las actuales...

8Gb GDDR5

Claro que si...campeon, Nvidia esta en modo damage control...
Lo peor es que comparan la GPU de PS4 con la GTX 680, gráfica que cuesta 500 pavos. lol.

Le escuece el culo a Nvidia porque no está en ninguna consola y punto.
(16-03-2013 18:57)seph1roth link [ -> ]8Gb GDDR5

Claro que si...campeon, Nvidia esta en modo damage control...

No es por nada, pero más RAM no te permitirá tener más potencia, sinó más elementos en pantalla. Además, cuando se llega al límite de potencia, no sirve de nada.

Si la GPU es floja, seguirá siendo floja, por mucha RAM que le metan, y por rápida que sea. Yo con mi equipo de 8GB de RAM y GPU de gama alta con 3GB de RAM, he visto recientemente un par de juegos dóne se pasa de 4GB de RAM usada, y el juego petardea... simplemente porque se muestra tanto, que la GPU no da abasto.

Esto me recuerda las épocas "de los bits". Que no os engañen otra vez.

Nvidia tiene razón en casi todo con sus últimos comentarios. Eso si, aciertas en lo de que están en damage control.

Y me parece que se equivocan. Estas consolas durarán un huevo de años. Ahora mismo no les sale a cuenta, pero en pocos años si. Y más vale "ganar lo justo" que no ganar nada.
Qué daño han hecho los 8 gigas de la PS4 lol

Sent from my MB525 using Tapatalk
Yo comenté hace unos dias que ps4 esta al nivel de un pc gamer de gama media actual.
En NVidia están picados, si, pero eso no les hace tener menos razón.
Es que Nvidia está diciendo exactamente la definición de una consola. Hardware cerrado, punto.

Cita:"What you get today in terms of performance is what you're stuck with five - 10 years down the road. PCs don't have these problems," he told TechRadar.
Capitán obvio al rescate.

Cita:"If history predicts the future, then these next-generation consoles, while being more powerful than the current ones, will very quickly end up more than an order of magnitude behind the PC."
De nuevo, capitán obvio al rescate.

En resumen, lo que dicen es cierto, pero también es algo que siempre ha sido así en la industría, por lo que a mi estas declaraciones me dicen que Nvidia le molesta que ninguna consola lleve sus chips.
Me da que los de nVidia necesitan un poquito de hemoal  sisi
(16-03-2013 18:57)seph1roth link [ -> ]8Gb GDDR5

Claro que si...campeon, Nvidia esta en modo damage control...

Los 8Gb son para las aplicaciones en segundo plano y para reducir los tiempos de carga. Con las especificaciones actuales, y siendo generosos en lo que no se sabe, con 6Gb va sobrada ya que no puede trabajar con más de forma simultánea en lo que sería un frame de un juego a 30FPS. Lo que significa que hay 2 Gb que no se pueden utilizar en cada frame lo que termina siendo memoria de reserva.

Todo esto hay que agradecérselo a los HDD y al BluRay, que son sumamente lentos. Big Grin