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Versión completa: El fenómeno Minecraft no para: 10.000 copias vendidas al día
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[Imagen: minecraft_screenshot.png?w=1200&h=0&crop=1]

Minecraft has been around across various platforms since 2011, and it has maintained a good momentum of sales over the years. In January, the title became number 1 in the Japanese Wii U eShop charts LTD, overtaking the infamous Splatoon.

What is also interesting about the Minecraft phenomenon, is the reported fact from todayÔÇÖs article in The New York Times, mentioning that the sandbox title sells 10,000 copies a day. Along with this, the article also reveals┬áthat there are now over 100 million registered players, and it has become the third best-┬¡selling video game in history, after Tetris and Wii Sports.

Cita:ÔÇ£Today it costs $27 and sells 10,000 copies a day. (ItÔÇÖs still popular across all age groups; according to Microsoft, the average player is between 28 and 29, and women make up nearly 40 percent of all players.ÔÇØ

With the addition of a Story Mode and steady amount of updates, Minecraft has continued to bring new content, allowing players to re-discover the game.

As journalist Clive Thompson portrays in the article, the title has endless possibilities for the player to let loose with their imagination and create whatever they desire. Which as he states is ÔÇ£the most obvious appeal to the game.ÔÇØ

Cita:ÔÇ£Nearly everyone who plays Minecraft, or even watches someone else do so, remarks on its feeling of freedom: All those blocks, infinities of them! Build anything you want! Players have recreated the Taj Mahal, the U.S.S. Enterprise from ÔÇ£Star Trek,ÔÇØ the entire capital city from ÔÇ£Game of Thrones.ÔÇØ ItÔÇÖs the most obvious appeal of the game.ÔÇØ

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