33bits

Versión completa: Retrasados Battlefield Hardline y Dragon Age
Actualmente estas viendo una versión simplificada de nuestro contenido. Ver la versión completa con el formato correcto.
Las razones del retraso de Battlefield

http://blogs.battlefield.com/2014/07/bfh...6060592971

Today we are announcing that Battlefield Hardline will launch in early 2015. Obviously, this is big news, so IÔÇÖd like to address why weÔÇÖre making this change.

Back at E3, we launched a beta for Hardline ÔÇö we wanted to not only show you the game, but to let you play it for yourselves. Millions of you jumped in and had a great time.┬á As a result, the Visceral Games team learned a lot from players about what they wanted in the game. WeÔÇÖve been pouring over the data and feedback, and have already been putting a lot of it right into the game and sharing it directly with you.

This feedback also spurred us to start thinking about other possibilities and ways we could push Hardline innovation further and make the game even better. The more we thought about these ideas, the more we knew we had to get them into the game you will all be playing. However, there was only one problem. We would need more time. Time that we didnÔÇÖt have if we decided to move forward with launching in just a couple of months.

We decided that the right thing to do was to take more time to ensure Hardline is the best, most innovative Battlefield experience we can give to you, our fans.

Here are a few of the things the new timing will allow us to accomplish:

1. Multiplayer Innovation: Coming out of our E3 beta, internal focus tests, and work with our community, we have received a lot of great Multiplayer thinking. WeÔÇÖre going to be adding some new feature ideas direct from the community that will evolve the cops and criminals fantasy into a truly unique Battlefield Multiplayer experience.

2. Single Player Story Depth: In order to ensure our Single Player experience delivers on player expectations, weÔÇÖre spending more time polishing our core features, as well as adding a few new ones that will support a deeper ÔÇ£crime revengeÔÇØ story experience.

3. Stability: This has been a focus for our team since day one and weÔÇÖre going to be using the extra time to continue to optimize the game for a stable launch. We have learned a lot from Battlefield 4, are continuing to learn from our Community Test Environment and will learn more from another Hardline beta. More time allows us to surface issues that the team can attempt to fix prior to launch.

We are doing all of this for one reason. Because we want Battlefield Hardline to be the best game it can be, and so that we can create the best environment for a smooth launch for our players. We will give you updates on our progress and weÔÇÖll regularly share updates along the way via Battlefield.com/Hardline as well as the Battlefield social channels.

In addition to the ongoing development of Hardline, itÔÇÖs important to note that the DICE teams continue to drive Battlefield 4. We continue to explore new opportunities for improvements and we are still releasing new content, including ÔÇ£DragonÔÇÖs Teeth,ÔÇØ the fourth expansion pack that launches worldwide on July 29, and ÔÇ£Final StandÔÇØ coming later this year.┬á We remain committed to giving you the best BF4 experience possible.

Karl Magnus Troedsson
DICE VP & Group GM
Bueno, Dragon Age no es tanto.
(22-07-2014 21:26)mike link [ -> ]Bueno, Dragon Age no es tanto.

Pues era uno de mis más esperados para este fin de año, aunque lo cierto es que ese mes salen ya demasiadas cosas y hasta me viene bien xD

Supongo que es lo más inteligente que pueden hacer... sacarlo en febrero o marzo cuando apenas salen juegos y encima un poco más pulido. Es que lo de ese mes no es ni medio normal, y luego se extrañan de que se la peguen.
(22-07-2014 21:30)Cikio link [ -> ]Pues era uno de mis más esperados para este fin de año, aunque lo cierto es que ese mes salen ya demasiadas cosas y hasta me viene bien xD

Supongo que es lo más inteligente que pueden hacer... sacarlo en febrero o marzo cuando apenas salen juegos y encima un poco más pulido. Es que lo de ese mes no es ni medio normal, y luego se extrañan de que se la peguen.

Dragon Age se retrasa a Noviembre (creo que para el 18). El que se va para el 2015 es battlefield
Ah vale, veo que entendí mal lo que decia Mike, pues bueno, no hay ni la mitad de lanzamientos en noviembre que en octubre, así que mejor para mi. Eso de que saliese a la vez de Alien Isolation me jodía bastante.
No me parece mal el retraso de Dragon Age Inquisition. Así tengo más tiempo para dedicarle a Tales of Xillia 2.
Con la que liaron con el Battlefield 4 y todo lo que sale en esa época, casi me parece bien que Hardline se vaya a princpios de 2015 sisi

Por cierto, es exagerado lo de octubre, una puta locura lo que va a aglutinar en este mes....